Acceleration Calculator

This professional-grade acceleration calculator helps students, engineers, and enthusiasts compute linear acceleration using multiple methods: change in velocity over time, Newton’s second law (force and mass), and two standard kinematics equations. It removes unit headaches, validates inputs in real time, and presents trustworthy results ready for coursework, lab work, or engineering estimates.

Results

Acceleration (m/s²)
Acceleration (ft/s²)
Acceleration (g)
Method used

Data Source and Methodology

Authoritative Data Source: OpenStax, University Physics Volume 1 — Chapter 2: Kinematics, 2016 (updated 2022). Direct link: https://openstax.org/details/books/university-physics-volume-1

Conventional standard gravity used for g-conversion: g₀ = 9.80665 m/s² (ISO 80000-3:2019).

Tutti i calcoli si basano rigorosamente sulle formule e sui dati forniti da questa fonte.

The Formula Explained

1) Change in velocity over time: \( a = \dfrac{\Delta v}{t} = \dfrac{v - u}{t} \)

2) Newton’s second law: \( a = \dfrac{F}{m} \)

3) From displacement, initial velocity, and time: \( a = \dfrac{2(s - ut)}{t^2} \)

4) From initial and final velocities and displacement: \( a = \dfrac{v^2 - u^2}{2s} \)

Glossary of Variables

a — Acceleration (m/s², ft/s², or g).
u — Initial velocity (m/s, km/h, mph, ft/s).
v — Final velocity (m/s, km/h, mph, ft/s).
t — Time interval (s, min, h). Must be > 0.
s — Displacement (m, km, ft, mi). Signed along chosen axis.
F — Force (N, kN, lbf). Converted to N internally.
m — Mass (kg, g, lb). Converted to kg internally.
g — Acceleration relative to standard gravity \( g_0 = 9.80665 \text{ m/s}^2 \).

Worked Example

How It Works: A Step-by-Step Example

Suppose a car accelerates from 0 to 100 km/h in 8 s. Using method 1:

  1. Convert 100 km/h to m/s: \( 100 \times \frac{1000}{3600} = 27.777\ldots \text{ m/s} \).
  2. Apply \( a = \frac{v - u}{t} = \frac{27.777\ldots - 0}{8} \approx 3.472 \text{ m/s}^2 \).
  3. Express in g: \( \frac{3.472}{9.80665} \approx 0.354 \text{ g} \).

The calculator performs these conversions and computations automatically and consistently.

Frequently Asked Questions (FAQ)

What is acceleration?

Acceleration is the rate at which velocity changes with time. Positive or negative signs indicate direction in one-dimensional motion.

Which formulas does this tool support?

Four core formulas: a = Δv / t, a = F / m, a = 2(s − ut)/t², and a = (v² − u²)/(2s), covering most introductory physics scenarios.

Can I mix different units?

Yes. You may enter velocity in mph, time in minutes, or distance in feet—the calculator converts all inputs to SI internally before computing.

Why do I see negative acceleration?

A negative value indicates acceleration opposite to the positive axis you chose. For example, slowing down when positive velocity is defined forward.

How accurate is the g conversion?

We use the conventional standard gravity g₀ = 9.80665 m/s² (ISO 80000-3:2019). The g value reflects the ratio a / g₀.

Is there any limitation with imperial units for force and mass?

No. We convert lbf to Newtons and pounds (lb) to kilograms before applying a = F / m, preserving physical consistency.

Why does the calculator require t > 0 in time-based methods?

Acceleration a = Δv / t and a = 2(s − ut)/t² are undefined for t = 0. The tool prevents division by zero and alerts you to correct inputs.

Tool developed by Ugo Candido,. Content verified by CalcDomain Physics Editorial Board,.
Last reviewed for accuracy on: .